The FIFA rival goals reveals details about gameplay and blockchain

The Swedish Gaming Startup Goals has released a tremendous, 6,000 words comprehensive manifest, in which it intends to develop a web3-enabled competitive football game, which hopes it’s industry leaders such as the FIFA series of EA Sports can fall.

Goals was announced for the first time last year and the studio was founded by the founder of the Esports organization SK Gaming, Andreas Thorstensson. The game was focused as a free-to-play title with competitive gameplay and esports, and it should also include blockchain technology to enable player-owned and traded items – a strategy that has often been criticized other publishers or developers.

But, the long document The document published on the Goals’s website explains exactly how this technology will work and how players can still participate in the game without having to get involved in the trade in the game. Goals generated and shapes NFT players who can be earned by players as game-based rewards, and these players can be trained by the owner both as well as improved or traded. However, trade is described as “completely optional”.

To omnipate pay-to-win concerns – which is both a large fall knit of the ULTIATE team mode of FIFA as well as a general problem with regard to NFT assets in competition games – goals becomes separate matchmaking queues and tournaments for “first owners” – Teams have (consisting exclusively from players earned in the game) and teams that contain market-traded players.

Goals as a developer will aim to monetize the game by claiming license fees for all transactions and sales of assets owned by the player, which in his view is a fair business model, considering that the game “is not on microtransactions of any kind Is instructed “and free is free.

The individual footballers who can earn or buy in goals does not reflect directly real players, as the game does not seek to acquire official licenses such as the FIFA and other competing games like UFL and Efootball. Each player will have a very FIFA-like set of overarching properties – or “power generals” – such as shooting, defending and dribbling, which affect the statistics and performance in the game directly. These can be improved by sending players to “training camp”.

Read Goals Game Design Reveal ????

So revolutionary traditional football matches were once, it’s time for a new era.

If you are the best, you play the best! ⚽
️️HTTPS: //T.CO/XLVEM17PV#GoalsGamedesign

  • Goals (@playGoals) 5. April 2022

Each new player generated in Goals is also randomly assigned an age. Similar to the career mode of FIFA, older players at the beginning have better statistics, but are more difficult to improve and have a shorter durability. Younger players have worse statistics, but can be more easily developed.

While every footballer heard the player as a tradable asset, there is retirement. Players, however, can decide to make a player immortal and keep him in their squad by transforming him into a “legend”. While you can have an infinite number of legends, the number you can actually set up in a squad to compete with it.

With regard to the actual gameplay, Goals Fairness and Competitive Integrity clearly prioritizes realism – in an interview with siftaged Thorstensson, that there is an “Arcade approach” for the gameplay.

The manifest also claims that Goals’s network code is “newly developed from the ground up, with the aim of providing a delay-free gameplay”. There will also be a complete crosplay between console and PC.

Goals also has clearly high-flying eSports ambitions, and while it wants the community to design how his true infrastructure will eventually look after the start, the competition scene will always be open to all players. “Closed Ligasysteme”, such as franchise-e-sports leagues, “will never be an alternative,” says the studio.

There is much more concerns in goals’ comprehensive breakdown of what will come, but these are the outstanding information that has been revealed. This game is still in the early development phase, and although Thorstensson Sifted tells that a former build of the game will be ready this summer, the full start will be expected in a few years.

It will be interesting to see if the attitude of players will change to NFTs and blockchain technology in their games until then and whether another game aiming at the FIFA, UFL, to be deethroned, will succeed, if it
late this year will come to the market.

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